Keiki #18 - Grandiose Thievery of Automobiles (Page 1)
How do you like that? Over fifteen features revealed on the schedule last month, and we start with one that wasn't even on it.
That's just the way things turned out. In the end, what goes first is what's ready. I felt the Mulberry story that was supposed to show up right now needed more time to cook. I'm going to wait until this drama in Washington blows over; I might need to comment on it somewhere. Other stories could have been pushed ahead, but this one came out of my mind fully formed after growing weary of endless hype for a sadistic game series I care nothing about. It's a story about censorship, and I was surprised how well the characters I'd established brought that debate to life. It's really rare when this kind of subject is treated in a balanced manner.
I'm completely shocked that this cartoon made it through on time (or at least close enough in my time zone). The script didn't exist before last week, and I had zero time to draw it. What I'm finding is these character designs are so simplistic to me now, I can blast through a ton of them rather quickly. Of course, I mentioned last time that those same simple designs are also causing me grief, and it still holds. Keiki's 2-D, flat-top hair is insane to me now. What was I thinking?
In case you've ever wondered, no, I try not to look at Keikis from years in the past. Most artists can't stand to look at their past work and I'm no different. I've learned a lot about the importance of symmetry and to watch it closely, otherwise unpleasantness happens like the drawings in the archives.
How do you like that? Over fifteen features revealed on the schedule last month, and we start with one that wasn't even on it.
That's just the way things turned out. In the end, what goes first is what's ready. I felt the Mulberry story that was supposed to show up right now needed more time to cook. I'm going to wait until this drama in Washington blows over; I might need to comment on it somewhere. Other stories could have been pushed ahead, but this one came out of my mind fully formed after growing weary of endless hype for a sadistic game series I care nothing about. It's a story about censorship, and I was surprised how well the characters I'd established brought that debate to life. It's really rare when this kind of subject is treated in a balanced manner.
I'm completely shocked that this cartoon made it through on time (or at least close enough in my time zone). The script didn't exist before last week, and I had zero time to draw it. What I'm finding is these character designs are so simplistic to me now, I can blast through a ton of them rather quickly. Of course, I mentioned last time that those same simple designs are also causing me grief, and it still holds. Keiki's 2-D, flat-top hair is insane to me now. What was I thinking?
In case you've ever wondered, no, I try not to look at Keikis from years in the past. Most artists can't stand to look at their past work and I'm no different. I've learned a lot about the importance of symmetry and to watch it closely, otherwise unpleasantness happens like the drawings in the archives.