Kaos, an evil portal master, has very nearly taken over Skylands by destroying the Magical Core, Master Eon and then banishing the Skylanders to Earth in toy form. You have been recruited as a new portal master. Using the Portal of Power, you may transport Skylanders (one at a time in single-player mode, two at a time in a co-op game) back to their land so they can collect parts to rebuild the magical core and then defeat Kaos. The game is written for a younger audience, but there are elements that older players will appreciate; it’s very aware that it liberally uses clichÃƒï¿½Ã¯Â¿Â½Ãƒï¿½Ã‚Â©d ideas and pokes fun at itself throughout.
In particular, Kaos borrows a little from the Wizard of Oz and every bumbling super-villain you’ve ever met. He uses a rather intimidating, projected avatar to represent himself to his adversaries. In reality, as it were, he is diminutive in stature, clumsy, due to his enthusiastic nature, and sports a nasally voice. He’s not entirely incompetent, because he obviously got far enough to nearly destroy the Skylands, but he underestimates his foes and in doing so, his boastful claims often fall short. I enjoyed his clearly disinterested assistant, who can often be seen rolling his eyes, occasionally points out his boss’ shortcomings and is clearly the one who keeps Kaos’ grand schemes in check.
We jump into the game just after the destruction of Eon and the Magical Core. Eon’s assistant, an absent-minded mole named Hugo, has been told that a Skylander and new portal master will meet him at a specific location, a town filled with cartoon animals that is faces imminent destruction.
None of the fights are particularly difficult, though the battles with Kaos do up the challenge level slightly. You’ll face nothing that will have you pulling your hair out, though you may come across a few battles that will catch you off guard the first time through.
Easy to pick up quickly. Responsive.
Warburton, Steve Blum