There has been a bit of a mini-debate in the gaming world over the last several console generations. And that debate is, “What is more important, cutting-edge graphics, or gameplay?” In truth, the answer is a fusion of the two, but for many, they believe that having the best graphics means you’re better, which is why many feel that Sony and Microsoft are the better publishers because their systems can push the best graphics. And yet, Nintendo continues to surprise people, which it has done in full with the Nintendo Switch.
Despite not being the most graphically powerful console on the market, it sells like hotcakes backed by games that have decent graphics and powerful gameplay. And now, they could get an interesting boost in power, as the newly unveiled Unreal Engine 5 has been confirmed by Epic Games (via talks with Eurogamer) to work on the Nintendo Switch.
This is important for various reasons. Not the least of which is that Epic Games is planning to continue supporting games on systems that don’t run the Unreal Engine 5 at full power, like the iOS platforms and the Switch. Mainly for Fornite, which will soon run in the engine.
As for what this will mean for the Nintendo Switch, while the system won’t be able to run the engine at full power, it’ll be able to use it to the best of the abilities of the system. And as games like Breath of the Wild, Splatoon 2, Xenoblade Chronicles 2 and more have shown, the Switch can look very beautiful with the games it makes.
The only downside to this is that the engine won’t be ready for distribution until 2021. Which means that any new Switch games that’ll use the Unreal Engine 5 are at least a few years out, meaning they’ll be out…by the near end of the consoles run.
Or at least, that’s the perceived outline. Nintendo has been known to surprise in the past.