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Metal Gear Solid V: The Phantom Pain – Top 5 Most Anticipated Features

Metal Gear Solid V

Metal Gear Solid V: The Phantom Pain finally has a release date.  In September, Konami and Hideo Kojima will release what is being touted as the “last” Metal Gear Solid game.  Or at least, it’s the last one with involvement of producer and director Hideo Kojima.  Lately, much controversy has surrounded Kojima, Kojima Productions and Konami.  However, all good things come to an end.  The Metal Gear Solid series–at least Kojima’s vision–is no different.  Here is what has me most excited about what looks to be Kojima’s magnum opus.

5. Buddy System

Metal Gear Solid V

This is a new in-mission gameplay feature where Big Boss will have a partner to assist him in missions. These partners include the mysterious character, only referred to as Quiet, and a pet wolf-dog named DD. You can actually raise a puppy who will become Big Boss’ partner and help him on missions. I like that the partner Big Boss obtains is based on the player choice and play style. These will not be co-op characters, so they are essentially AI, NPCs. I also like that this feature is optional, so players do not even have to choose to go on the Buddy System missions. However, the Buddy System missions can unlock more events and special episodes. I am really intrigued by the Buddy System and how it will play out.

4. Mutiple Gameplay Styles and Strategies for Missions

Metal Gear Solid V

Based on the first-look demos I got to check out for The Phantom Pain, it looks like there is no one right approach for infiltrating enemy bases for the game. Apparently, players can truly approach the stealth-based missions in a number of different ways, including various exit strategies and EVAC situations. Big Boss can attempt to wait for nightfall, or he can take a more risky route during the day. Not to mention, the areas are filled with a range of ways to dispatch and trick enemy soldiers.

3. Massively Open World Environments

Metal Gear Solid

Metal Gear Solid V: Ground Zeroes allows players to experiment with an open-world sandbox for Big Boss and the franchise. However, that was really only a small sample or demo for what will be The Phantom Pain. The environments and sandbox for the game look outstanding. Everything looks meticulously made. Quite frankly, the game looks so ambitious in terms of gameplay and environments; it is almost hard to believe it will be available for last-gen systems.

2. Metal Gear Online Features and Components

Metal Gear Solid V

The Phantom Pain will feature the latest version of Metal Gear Online, a new competitive multiplayer mode. The exciting part about this is that in the game, each player gets a Mother Base to act as the HQ for Big Boss. However, Kojima Productions is allowing players to completely customize and build up the base up to their liking. This includes hoarding resources and developing weaponry. Even more exciting: players, as Big Boss, can infiltrate and execute an attack on someone else’s Mother Base. The online version of The Phantom Pain is set to feature a class system, so that is another great way that the gameplay can adapt to a player’s gameplay style. I cannot wait to see the depth that the latest version of Metal Gear Online adds.

1. Hideo Kojima’s Last Metal Gear Solid Game

Metal Gear Solid V

Metal Gear franchise creator Hideo Kojima has previously stated many times that this is his last time working on a Metal Gear Solid video game. Heck, I recall him saying that back when Metal Gear Solid 2: The Sons of Liberty came out. However, this time I actually believe him. Essentially, with the recent Metal Gear Solid prequel stories that have involved the history and backstory for Big Boss, there seems to be a lot of finality with The Phantom Pain. Kojima has stated that this game will close the loop of his longstanding Metal Gear Solid, which began with 1987’s Metal Gear. I imagine what this means is that the game will complete the journey of Big Boss from a benevolent soldier to the villainous mercenary and terrorist of the original Metal Gear video games. Not only that, but reports have indicated that Kojima is leaving Konami after this game. Any future Metal Gear Solid games without Kojima’s involvements are hard to imagine. However, even if this is Kojima’s last Metal Gear Solid outing, it looks like he and Kojima Productions are pulling out all the stops. The game could quite possibly be a next-generation game changer–much like the first Metar Gear Solid game was for stealth combat and infiltration gameplay.