Oh, one per post, not easy for me... well there's Stardust from Lazy Jones that gave use Kernkraft 400 by Zombie Nation and is one of the most iconic pieces of music to many sports fans if they realize were it came from or not, I could go for something from Arcanum: Of Steamworks and Magick Obscura but most of the tracks were a similar tune that varied to mach with the setting so it hard to pick just one but in game it did a fantastic job setting the tone and emotional felling of the setting, I really like several of the character themes from Waku Waku 7, Let's Go! Onmyoji ji ji ji from Goketsuji Ichizoku Matsuri Senzo Kuyou is very, very catchy, but if I had to pick one I would have to go with a Hell March from the C&C: Red Alert series although that not easy because there are four official version of the song but I guess I'll go with Hell March 2:
If you take the effort to target an enemy first with the R trigger, you can learn their level of difficulty BEFORE you rush in and attack them, but I only remember to do this when the enemy is so gigantic that it has to be out of my current league. Otherwise, I usually find out I'm screwed once the "special" battle music kicks in:
Second round, eh? I could post something I mention last time but let's go with the main theme from The 7th Guest
The Game The music for The 7th Guest will mainly written and produced by George A. Sanger a.k.a. The Fat Man. Here's his bit from a making of documentary that was included on a VHS that came with the game, here's the Matt Chat interview (pt. 1, 2, 3, 4, 5), and his YouTube channel.
Speaking of DuckTales, I always wonder why Capcom never used extra sound hardware in their Famicom games like what Konami, Namco and even Sunsoft did, as they tend to sound better then the stock 2A03 chip (compare the Famicom & NES versions of Castlevania 3 and you will understand why), but anyway, heres a Namco-163 version of the some song showing you what if Capcom did use extra sound hardware.