Here's one that would make me unpopular in the retro crowd. Whenever people complain about game updates, saying "Remember when you just put in a cartridge or CD and played?"- oh, so you like a game that is unfinished, was released in stores anyway but can never be updated to fix the bugs? And can never have additional features added after the fact?
Yes, the bigger updates are annoying to wait for, but as far as I'm concerned, this is a very welcome change from how things used to be.
I think the argument would be that before this became standard, it was a lot rarer for AAA games to ship with very obvious bugs that seriously impacted the experience of playing the game, and you could take it home on release day and enjoy it to its fullest potential, whereas now they can release what are supposed to be major titles in a fairly shoddy form with the promise that they will fix it at some point down the line. At least that's how I feel, as someone who doesn't really buy current titles. That may be unfair when you look at the actual numbers, I don't know, I just don't like the idea of taking home the hot new title on release day and having my enjoyment held back by obvious and intrusive flaws.