After 8 years, and a time when it was uncertain if there ever would be any more Mega Man games, Mega Man 11 has finally arrived on PS4, Xbox One, and Nintendo Switch. So far, I have been impressed by what I have played. While it borrows a lot from the 2.5D Mega Man Powered Up game from the PSP for its graphics, its controls and gameplay so far feel more like a natural extension of Mega Man 9 and 10. Shopping for E-tanks and other power ups has become standard in the main classic games since Mega Man 7. The boss battles are intense on the normal difficulty setting, and the stages themselves are also a strong challenge. Tundra Man's stage has been memorable, although Capcom has been promoting Block Man and his stage the most. The return of the charge shot and slide is welcome, and makes the game feel less like they are trying to take the series backwards to Mega Man 2.